<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>:// Workshop Rivals Devlog - itch.io</title><link>https://workshoprivals.itch.io/workshop-rivals</link><description>Build a robot from modular parts. Watch it prove your choices in a real arena. Repeat for perfection.</description><item><guid>https://workshoprivals.itch.io/workshop-rivals/devlog/1529185/devlog-3-building-a-studio-that-fits-in-a-terminal</guid><title>Devlog #3: Building a Studio That Fits in a Terminal</title><link>https://workshoprivals.itch.io/workshop-rivals/devlog/1529185/devlog-3-building-a-studio-that-fits-in-a-terminal</link><pubDate>Thu, 21 May 2026 05:59:22 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Technica Games | April 2026 --- :// What I Built No game features this time. What I built is the workshop behind the workshop. Workshop Rivals is being developed using a framework named CCGS — Claud...</p>]]></description></item><item><guid>https://workshoprivals.itch.io/workshop-rivals/devlog/1502482/devlog-2-the-foundation-compiles</guid><title>Devlog #2: The Foundation Compiles</title><link>https://workshoprivals.itch.io/workshop-rivals/devlog/1502482/devlog-2-the-foundation-compiles</link><pubDate>Tue, 28 Apr 2026 13:30:48 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Technica Games | April 2026 --- :// What I Built The first real sprint is done. Not prototypes, not sketches — actual game code, tested and passing. Sprint 1 was the foundation layer: three systems...</p>]]></description></item><item><guid>https://workshoprivals.itch.io/workshop-rivals/devlog/1488809/devlog-1-why-im-finally-building-the-game-ive-carried-for-20-years</guid><title>Devlog #1: Why I&#039;m Finally Building the Game I&#039;ve Carried for 20 Years</title><link>https://workshoprivals.itch.io/workshop-rivals/devlog/1488809/devlog-1-why-im-finally-building-the-game-ive-carried-for-20-years</link><pubDate>Mon, 13 Apr 2026 20:12:18 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Technica Games | April 2026 --- :// What I Built Nothing you can play yet. But the foundation is in place. After twenty years designing games professionally — learning what makes systems click, what...</p>]]></description></item></channel></rss>